How To Play
The food items allow you to increase your score and grow bigger.
Different food items will offer different growth values. In addition, Cockroaches
gain a larger growth from food items than do Humans.
**Click and HOLD to launch an attack.**
You grow much faster from attacks.
Also note that when you click, your score and growth go decreasing until you
start affecting an enemy.
If you're a Cockroach, clicking will make you fly until you reach a Human
Then, if you hold the click, you will cling onto the Human and suck the life
out of them.
If you're a Human, by cliking you will make use of your bug spray to
exterminate any surrounding bugs.
You need a score above 10 to attack.
You Die When Your Score Hits 0
Hide Behind Objects
**For Cockroaches only**
Cockroaches can hide behind objects. This means that whenever a
Cockroach is under an object of the room, they cannot be affected by any human
You can see the enemy (player of the opposite kind) ONLY WHEN THEY ARE IN
FRONT OF YOU. This means that you should check your
surroundings if you don't want to be surprised by an attack from behind.
It also means that you can sneak up on enemy players, and get them from
where they can't see you.
You can see players of your own kind at all times.
Reach The Score Limit - 20,000
Your score will not increase indefinitely.
The highest your score can go is 20,000.
If you are able to reach the score limit, you automatically become The Ghost
of the Room!
Become The Ghost and haunt the Room
When you reach 20,000 you automatically become a Cockroach Ghost (if you started
as a Cockroach), or a Human Ghost (if you started as a Human).
Here is what that means:
You are now invisible
NONE of the other players can see you, not even those of the same kind as you.
That means you can move around freely, and nobody will ever know where you are.
*Except wen you attacked or are being attacked*
You Can Still Be Attacked
Although nobody can see where you are, if you find yourself in front of an
enemy player launching an attack, you will be affected. When you are attacked,
you become visible and your position appears on every player's map as a big
This also means that if you're not the Ghost and you see a big white dot
appear on your map, that dot tells you exactly where the Ghost is.
Food Doesn't Matter Anymore
You don't need to eat food anymore. Therefore you will pass through food items.
Score Doesn't Matter Anymore
You score will disappear and be replaced by your Room Disturbance.
This reflects the amount of trouble you have caused in the room as a Ghost, in
You Can Still Attack
Your attacks are not tied to your score anymore. But rather, you get a limited
time of attack, after which, you have to wait for it to reload.
Use the Ghost Attack
gauge that will appear under your Room
to keep track of how much attack time you have left. When that
gauge is exhausted, it needs to refill completely before you can attack again.
*Human Ghost Attack
When a Human Ghost is attacking (and only then), it is surrounded by a
semi-circle covering its back.
Every attack on any part of that semi-circle will be retorted. It means any
Cockroach attacking through the semi-circle will be affected themselves and
NOT the Human Ghost.
You Can Switch the Light Off (*Press "S")
As a Ghost, you get the ability to turn the light on and off in the Room. When
you turn the
light off, nobody else than yourself can see anything in the Room. You can still
see everything and everybody the way you did before. But it's a complete black
out for the other players.
You get 5 seconds of light off before the feature needs to reload. Use the
Light Switch gauge to see how much more you can switch the light
off. When that gauge is exhausted, it needs to refill completely before you can
turn the light off again.
Create a Room Quake (*Press "Q")
**Only available for Human Ghosts**
As a Human Ghost you can shake the Room causing ALL the other players (even the
other Humans) to be shuffled around.
Use the Room Quake gauge to see how much more you can shake the
Room. When that gauge is exhausted, it needs to refill completely before you can
shake the Room again.
You Live Forever (...well almost)
Since your score is no longer relevant, you do not lose growth when being
attacked. Therefore, you cannot die from an attack.
The only way for a Ghost to die is by another player becoming the Ghost
Get A Complete Experience
Upon becoming a Ghost (and eventually dying), you get half a streak and
cannot return into the Room as a player of the same kind. You have to join the
opposite side and attempt to become a Ghost on that side as well.
After that, you are free to reenter the Room on either side again. (Then forced to
join the opposite side if you become a Ghost, and so on).
Ghost Streak and Overall
Your Ghost Streak adds up each time you become a Ghost and is reset to 0
whenever you exit the Room without becoming a Ghost. The same applies to your
Try to become a Ghost as many times as you can, and see your Ghost Streak and
Overall add up to as high a value as possible.
Your Overall is the sum of your score, your survival
time (how long you've been under attack) and your reached marks (there are 4
reachable marks: 5000, 10000, 15000 and 20000). The Overall of a Ghost, in
addition, contains the Room Disturbance and the Ghost Streak.
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